Open Street Maps Experiments Take Two…

OSM Mapped to a 3D Plane with as3Dmod
Building on my first experiment with OpenStreetMaps and Away3D, I decided to cook up two more!
The first one uses a block grid to display the map in 3D space. On zoom the blocks rotate 360. I used the ModestMap TweenMap, displayed in on the left, to allow control and capture the map’s bitmap data.
The second example uses a 3D plane to display the map’s data. I added a Perlin deformation with as3Dmod to create a wave or fabric like floating look.
The stats shows a rapidly increasing memory usage due to ModestMaps’ tile caching (defaults to 256 tiles). Once I have it cleaned up, I will upload the source code for these