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	<title>wemakedotcoms &#187; Experiments</title>
	<atom:link href="http://www.wemakedotcoms.com/blog/category/experiments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wemakedotcoms.com/blog</link>
	<description>Flash and Chips</description>
	<lastBuildDate>Fri, 30 Jul 2010 00:53:33 +0000</lastBuildDate>
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		<title>Open Street Maps Experiments Take Two&#8230;</title>
		<link>http://www.wemakedotcoms.com/blog/2010/02/27/open-street-maps-experiments-take-two/</link>
		<comments>http://www.wemakedotcoms.com/blog/2010/02/27/open-street-maps-experiments-take-two/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 17:44:02 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[APIs goodness]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=501</guid>
		<description><![CDATA[Building on my first experiment with OpenStreetMaps and Away3D, I decided to cook up two more! The first one uses a block grid to display the map in 3D space. On zoom the blocks rotate 360. I used the ModestMap TweenMap, displayed in on the left, to allow control and capture the map&#8217;s bitmap data. [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_502" class="wp-caption alignnone" style="width: 488px"><img class="size-full wp-image-502" title="osm-wave" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/osm-wave.jpg" alt="OSM Mapped to a 3D Plane with as3Dmod" width="478" height="179" /><p class="wp-caption-text">OSM Mapped to a 3D Plane with as3Dmod</p></div>
<p>Building on my first experiment with OpenStreetMaps and Away3D, I decided to cook up two more!</p>
<p><a rel="shadowbox[OSM3DCubeGrid];width=800;height=480;" href="http://www.wemakedotcoms.com/_exp/OSM3DCubeGrid/CubeGridTiles.html" target="_blank">The first one</a> uses a block grid to display the map in 3D space. On zoom the blocks rotate 360. I used the ModestMap TweenMap, displayed in on the left, to allow control and capture the map&#8217;s bitmap data.</p>
<p><a rel="shadowbox[OSM3DWave];width=800;height=480;" href="http://www.wemakedotcoms.com/_exp/OSMWave/Wave.html" target="_blank">The second example</a> uses a 3D plane to display the map&#8217;s data. I added a Perlin deformation with as3Dmod to create a wave or fabric like floating look.</p>
<p>The stats shows a rapidly increasing memory usage due to ModestMaps&#8217; tile caching (defaults to 256 tiles). Once I have it cleaned up, I will upload the source code for these <img src='http://www.wemakedotcoms.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>I like HYPE</title>
		<link>http://www.wemakedotcoms.com/blog/2010/02/19/i-like-hype/</link>
		<comments>http://www.wemakedotcoms.com/blog/2010/02/19/i-like-hype/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 10:30:08 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[APIs goodness]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Personal Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=488</guid>
		<description><![CDATA[Last night, while waiting for the London Flash Designer and Developer Meetup to start, I decided to create a demo using HYPE and Away3DLite. It is nice to be able to just tinker with complex renderings using very little code and focus on visuals. In this demo Away3DLite is used to render 900 cubes and [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_489" class="wp-caption alignnone" style="width: 488px"><a href="http://hype.joshuadavis.com/blog/"><img class="size-full wp-image-489" title="hype" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/hype.jpg" alt="Demo on HYPE's blog" width="478" height="179" /></a><p class="wp-caption-text">Demo on HYPE&#39;s blog</p></div>
<p>Last night, while waiting for the London Flash Designer and Developer Meetup to start, I decided to create a <a href="http://www.wemakedotcoms.com/_exp/hype/900Cubes/main.html">demo</a> using <a href="http://hype.joshuadavis.com/" target="_blank">HYPE</a> and <a href="http://away3d.com/away3d-lite-v1-0-fastest-and-smallest-3d-engine-in-flash" target="_blank">Away3DLite</a>. It is nice to be able to just tinker with complex renderings using very little code and focus on visuals.</p>
<p>In this demo Away3DLite is used to render 900 cubes and animate the camera. HYPE processes the sound being streamed (Magenta) and resizes the cubes accordingly. Two Bitmap Canvas are used to display the 3D rendering of Away3DLite. One is used to create the blur trail. The actual code needed to render this is less the 40 lines. The rest is AS3 structure.</p>
<p>Using frameworks like HYPE and Away3DLite allows us to go back to the innocent days of AS2 and use code as a pure creative enabler. That&#8217;s probably why I was a bit thrown off when another attendant of the meeting said he didn&#8217;t like using frameworks, which is ironic for a Flex developer.</p>
<p>I don&#8217;t think people appreciate how lucky we are to have open source frameworks like these available. Well, I do! Thank you for all your hard work. Please check out <a href="http://hype.joshuadavis.com/">HYPE</a> and <a href="http://away3d.com/">Away3D</a> for some serious fun!</p>
<p><a href="http://www.wemakedotcoms.com/_exp/hype/900Cubes/main.html">Click here to view the demo.</a></p>
<p><a href="http://www.wemakedotcoms.com/_exp/hype/900Cubes/srcview/">Click here for the source code.</a></p>
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		<title>Using OpenStreetMap and Away3D</title>
		<link>http://www.wemakedotcoms.com/blog/2010/02/11/using-openstreetmap-and-away3d/</link>
		<comments>http://www.wemakedotcoms.com/blog/2010/02/11/using-openstreetmap-and-away3d/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 22:05:09 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[APIs goodness]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Personal Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=480</guid>
		<description><![CDATA[It was with much disappointment that I discovered Google would not allow us to manipulate its map tiles with Flash bitmap processing. Thus limiting greatly what is possible visually with the look and feel of their maps. Of course that also means no Away3D, PV3D, etc&#8230; I managed to customize the look of Google Maps [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_481" class="wp-caption alignnone" style="width: 488px"><a href="http://www.wemakedotcoms.com/_exp/OSM3DCube/"><img class="size-full wp-image-481 " title="Maps in 3D" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/maps3D.jpg" alt="OpenStreetMap... The solution to Google's limitations" width="478" height="179" /></a><p class="wp-caption-text">OpenStreetMap... The solution to Google&#39;s limitations</p></div>
<p>It was with much disappointment that I discovered Google would not allow us to manipulate its map tiles with Flash bitmap processing. Thus limiting greatly what is possible visually with the look and feel of their maps. Of course that also means no Away3D, PV3D, etc&#8230;</p>
<p>I managed to <a href="http://www.stcassociates.com/clients/STC/locationsMap/demo/stc08-gmap-002.html" target="_blank">customize the look of Google Maps</a> by using Tweener&#8217;s de-saturation feature to render the map tiles in Black and White. Many have posted on the<a href="http://code.google.com/p/gmaps-api-issues/issues/detail?id=853" target="_blank"> Google Maps API bug reports and feature requests</a>. Google is afraid that we would harvest their tiles and does not want to put a cross domain policy file.</p>
<p>I decided to revisit the issue and to look for alternate services that would allow such use. Of couse no luck with Yahoo! and Microsoft, just like Google, they want to protect their tiles.</p>
<p>But behold the power of open source: <a href="http://www.openstreetmap.org/" target="_blank">OpenStreetMap.org</a> and <a href="http://code.google.com/p/modestmaps/" target="_blank">ModestMaps</a>. Using the Flash API from ModestMaps for openstreetmap and Away3D, I was able to map the maps onto a cube and have it <a rel="shadowbox[OSM3DCube];width=800;height=480;" href="http://www.wemakedotcoms.com/_exp/OSM3DCube/" target="_blank">renders beautifully</a>. OpenStreetMap allows you to go trigger happy with their tiles, just as long as you add their security policy file to you project (see the <a href="http://www.wemakedotcoms.com/_exp/OSM3DCube/srcview/" target="_blank">source code</a>). You can even download the tiles for offline use!</p>
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		<slash:comments>0</slash:comments>
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		<title>February&#8217;s Landing Page Experiment: Roaming</title>
		<link>http://www.wemakedotcoms.com/blog/2010/02/08/februarys-landing-page-experiment-roaming/</link>
		<comments>http://www.wemakedotcoms.com/blog/2010/02/08/februarys-landing-page-experiment-roaming/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 01:21:25 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Personal Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=470</guid>
		<description><![CDATA[Though a bit late, this month&#8217;s experiment builds on last month setup and adds a bit of AI. Cubes now roam and avoid each other when near collision. A very basic detection system using a vector and couple of recursive functions. All calculations are made using Away3D&#8217;s functions like distanceTo() and movement is handled by [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_471" class="wp-caption alignnone" style="width: 488px"><a href="http://www.wemakedotcoms.com/landings/2010/02/"><img class="size-full wp-image-471 " title="Little Cubes Roaming Around..." src="http://www.wemakedotcoms.com/blog/wp-content/uploads/roaming.png" alt="Little Cubes Roaming Around..." width="478" height="179" /></a><p class="wp-caption-text">3D Cubes Roaming in Away3D</p></div>
<p>Though a bit late, this month&#8217;s experiment builds on last month setup and adds a bit of AI. Cubes now roam and avoid each other when near collision. A very basic detection system using a vector and couple of recursive functions. All calculations are made using Away3D&#8217;s functions like distanceTo() and movement is handled by moveForward(). The newer post are represented by bigger cubes. The icons are from <a href="http://somerandomdude.com/projects/iconic/" target="_blank">PJ Onori&#8217;s excellent iconic</a>.</p>
<p>Click <a href="http://www.wemakedotcoms.com/landings/2010/02/" target="_self">here</a> to view this experiment. Source code can be viewed <a href="http://www.wemakedotcoms.com/landings/2010/02/srcview/index.html">here</a>.</p>
<p>Update: For Valentine&#8217;s Day here is a <a href="http://www.wemakedotcoms.com/landings/2010/02/vday/">special version</a> and its <a href="http://www.wemakedotcoms.com/landings/2010/02/vday/srcview/">source code</a>.</p>
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		<slash:comments>2</slash:comments>
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		<title>It&#8217;s a Puzzle! It&#8217;s a Maze!</title>
		<link>http://www.wemakedotcoms.com/blog/2010/01/19/its-a-puzzle-its-a-maze/</link>
		<comments>http://www.wemakedotcoms.com/blog/2010/01/19/its-a-puzzle-its-a-maze/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 21:36:37 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[STC]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=452</guid>
		<description><![CDATA[A few 3D renders, mostly exploration around Puzzles, Mazes and Transparency. My favorite, the one with actual vegetation didn&#8217;t make the cut]]></description>
			<content:encoded><![CDATA[<div id="attachment_464" class="wp-caption alignnone" style="width: 488px"><img class="size-full wp-image-464" title="Maze Close-up" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/drc-maze.jpg" alt="3D render of a maze with hedges" width="478" height="179" /><p class="wp-caption-text">3D render of a maze with hedges</p></div>
<p>A few 3D renders, mostly exploration around Puzzles, Mazes and Transparency. My favorite, the one with actual vegetation didn&#8217;t make the cut <img src='http://www.wemakedotcoms.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>

<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/Maze-Final.jpg' rel='shadowbox[album-452];player=img;' title='Maze Final Version'><img width="100" height="100" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/Maze-Final-100x100.jpg" class="attachment-thumbnail" alt="Final render used in the print ad" title="Maze Final Version" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/Maze-Hedge.jpg' rel='shadowbox[album-452];player=img;' title='Maze with Hedge'><img width="100" height="100" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/Maze-Hedge-100x100.jpg" class="attachment-thumbnail" alt="My Favorite!!! Complete with shrubs :)" title="Maze with Hedge" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-001.jpg' rel='shadowbox[album-452];player=img;' title='Puzzle Three (Dark)'><img width="100" height="100" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-001-100x100.jpg" class="attachment-thumbnail" alt="Dark frosted glass puzzle (most intensive render)" title="Puzzle Three (Dark)" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-002.jpg' rel='shadowbox[album-452];player=img;' title='Puzzle Three (Light)'><img width="100" height="100" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-002-100x100.jpg" class="attachment-thumbnail" alt="Light glass puzzle" title="Puzzle Three (Light)" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-003.jpg' rel='shadowbox[album-452];player=img;' title='Puzzle Two (Glass render)'><img width="100" height="100" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-003-100x100.jpg" class="attachment-thumbnail" alt="Glass Puzzle" title="Puzzle Two (Glass render)" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-004.jpg' rel='shadowbox[album-452];player=img;' title='Puzzle Two (test render)'><img width="100" height="100" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-004-100x100.jpg" class="attachment-thumbnail" alt="Solid version to check geometry" title="Puzzle Two (test render)" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-005.jpg' rel='shadowbox[album-452];player=img;' title='First Puzzle'><img width="100" height="100" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/Puzzle-005-100x100.jpg" class="attachment-thumbnail" alt="Yet another puzzle! This was the first I modeled and rendered." title="First Puzzle" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/drc-maze.jpg' rel='shadowbox[album-452];player=img;' title='Maze Close-up'><img width="100" height="37" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/drc-maze-100x37.jpg" class="attachment-thumbnail" alt="3D render of a maze with hedges" title="Maze Close-up" /></a>

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		<title>January&#8217;s Landing Page Experiment</title>
		<link>http://www.wemakedotcoms.com/blog/2010/01/19/januarys-landing-page-experiment/</link>
		<comments>http://www.wemakedotcoms.com/blog/2010/01/19/januarys-landing-page-experiment/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 10:51:42 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[APIs goodness]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=430</guid>
		<description><![CDATA[New year, new homepage! My new year&#8217;s resolution: Publish a new experiment every month&#8230; And update this blog more often! This month it is using a newly discovered layout API called Coordy. The 3D is rendered using Away3D and tweens are handled via TweenMax. For coloring the cube I draw a random feed from the [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_431" class="wp-caption alignnone" style="width: 488px"><a href="http://www.wemakedotcoms.com/landings/2010/01/"><img class="size-full wp-image-431 " title="landing-01-2010" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/landing-01-2010.jpg" alt="Randomized 3D Layout using Coordy and Away3D" width="478" height="179" /></a><p class="wp-caption-text">Randomized 3D Layout using Coordy and Away3D</p></div>
<p>New year, new <a href="http://www.wemakedotcoms.com/landings/2010/01/" target="_self">homepage</a>! My new year&#8217;s resolution: Publish a new experiment every month&#8230; And update this blog more often!</p>
<p>This month it is using a newly discovered layout API called <a href="http://code.google.com/p/coordy/" target="_blank">Coordy</a>. The 3D is rendered using <a href="http://away3d.com/" target="_blank">Away3D</a> and tweens are handled via <a href="http://blog.greensock.com/tweenlite/" target="_blank">TweenMax</a>. For coloring the cube I draw a random feed from the <a href="http://kuler.adobe.com/" target="_blank">Kuler API</a> and the blog data is a custom RSS Feed from my WordPress blog.<a href="http://www.puremvc.org/" target="_blank">PureMVC</a> was used to structure the application. Coded in Flash Builder Beta 2 and designed in the Flash IDE.</p>
<p>Update: Added a new component: <a title="as3sfxr library on Google Code" href="http://code.google.com/p/as3sfxr/" target="_blank">as3sfxr</a>. This is a Flash 10 library to dynamically generate sounds for classic arcade games. It even included a random function!</p>
<p>Update: Souce code <a href="http://www.wemakedotcoms.com/landings/2010/02/srcview/">here</a>.</p>
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		<title>Sound Spectrum Rendering</title>
		<link>http://www.wemakedotcoms.com/blog/2009/09/15/sound-spectrum-rendering/</link>
		<comments>http://www.wemakedotcoms.com/blog/2009/09/15/sound-spectrum-rendering/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 17:03:59 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[APIs goodness]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Personal Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=416</guid>
		<description><![CDATA[Using Flash I generated animated sound spectrum renderings and edited them into two videos. The second video uses the new Away3DLite framework for Flash player 10. Amazingly the swf came in at 28kb and the framerate is great! First video: A 2D rendering using bars, circles, blur filters all rendered to a bitmap. Second video: [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_417" class="wp-caption alignnone" style="width: 488px"><img class="size-full wp-image-417" title="Sound Spectrum Visualization" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/spectrum.jpg" alt="Sound Spectrum Rendered using Awa3DLite" width="478" height="179" /><p class="wp-caption-text">Sound Spectrum Rendered using Awa3DLite</p></div>
<p>Using Flash I generated animated sound spectrum renderings and edited them into two videos. The second video uses the new Away3DLite framework for Flash player 10. Amazingly the swf came in at 28kb and the framerate is great!</p>
<p>First video:<br />
A 2D rendering using bars, circles, blur filters all rendered to a bitmap.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="478" height="263" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=6562989&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="478" height="263" src="http://vimeo.com/moogaloop.swf?clip_id=6562989&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Second video:<br />
3D renderings using Away3DLite and 484 cubes <img src='http://www.wemakedotcoms.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="478" height="263" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=6587701&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="478" height="263" src="http://vimeo.com/moogaloop.swf?clip_id=6587701&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Flash 3D Interactive video montage</title>
		<link>http://www.wemakedotcoms.com/blog/2009/08/18/flash-3d-interactive-video-montage/</link>
		<comments>http://www.wemakedotcoms.com/blog/2009/08/18/flash-3d-interactive-video-montage/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 17:12:23 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[APIs goodness]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Beta Projects]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Personal Projects]]></category>
		<category><![CDATA[STC]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=398</guid>
		<description><![CDATA[While going through some of the recent interactive 3D work I produced, I thought it would be nice to create a video showcase. I also wanted to explore the workflow for capturing and editing these flash projects in action. Music is by Danger.]]></description>
			<content:encoded><![CDATA[<div id="attachment_405" class="wp-caption alignnone" style="width: 488px"><a href="http://www.vimeo.com/5817935"><img class="size-full wp-image-405" title="Flash Interactive 3D" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/interactive-3D.jpg" alt="Video of interactive 3D projects" width="478" height="179" /></a><p class="wp-caption-text">Video of interactive 3D projects</p></div>
<p>While going through some of the recent interactive 3D work I produced, I thought it would be nice to create a video showcase. I also wanted to explore the workflow for capturing and editing these flash projects in action. Music is by <a title="Danger's myspaace page" href="http://www.myspace.com/2emedanger" target="_blank">Danger</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="489" height="276" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5817935&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="489" height="276" src="http://vimeo.com/moogaloop.swf?clip_id=5817935&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Chad&#8217;s Eternal Beta Site&#8230;</title>
		<link>http://www.wemakedotcoms.com/blog/2008/08/21/chads-eternal-beta/</link>
		<comments>http://www.wemakedotcoms.com/blog/2008/08/21/chads-eternal-beta/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 12:12:48 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[APIs goodness]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Beta Projects]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Personal Projects]]></category>
		<category><![CDATA[Unpublished Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=212</guid>
		<description><![CDATA[Happy Birthday Chadster! Chad and I have been trying to create his site for a looooooong time. I know we will eventually get it done&#8230; In the mean time I wanted to post some of the beta tests: Old Beta: AS2. Neat little slide mechanism for the sections. Latest Beta: AS3, Away3D&#8230;]]></description>
			<content:encoded><![CDATA[<div id="attachment_213" class="wp-caption alignnone" style="width: 488px"><img class="size-full wp-image-213" title="cdf" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/cdf.jpg" alt="Tokyo Starfish likes Chad..." width="478" height="179" /><p class="wp-caption-text">Tokyo Starfish likes Chad...</p></div>
<p><strong>Happy Birthday Chadster!</strong></p>
<p><a href="http://chaddefranco.com/" target="_blank">Chad</a> and I have been trying to create his site for a looooooong time. I know we will eventually get it done&#8230; In the mean time I wanted to post some of the beta tests:</p>
<p><a href="http://www.wemakedotcoms.com/_tmp/cdf/_old_beta/" target="_blank">Old Beta</a>: AS2. Neat little slide mechanism for the sections.</p>
<p><a href="http://www.wemakedotcoms.com/_tmp/cdf/_beta/cdf_main_v1_r02.html" target="_blank">Latest Beta</a>: AS3, Away3D&#8230;</p>
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		<title>Stop the Haze</title>
		<link>http://www.wemakedotcoms.com/blog/2007/03/29/stop-the-haze/</link>
		<comments>http://www.wemakedotcoms.com/blog/2007/03/29/stop-the-haze/#comments</comments>
		<pubDate>Thu, 29 Mar 2007 21:34:07 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[STC]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=304</guid>
		<description><![CDATA[As STC expended to Singapore, we were asked by a local non-profit to create elements to support their effort. This included evites, a small site, events support, etc&#8230; For the site we used my slidy navigation script I had developed for my friend Chad&#8217;s site. I also used my simple Z order script to develop [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_305" class="wp-caption alignnone" style="width: 488px"><img class="size-full wp-image-305" title="stopthehaze" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/stopthehaze.jpg" alt="Photoshop fun.. Unused :(" width="478" height="179" /><p class="wp-caption-text">Photoshop fun.. Unused <img src='http://www.wemakedotcoms.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p></div>
<p>As STC expended to Singapore, we were asked by a local non-profit to create elements to support their effort. This included evites, a small site, events support, etc&#8230;</p>
<p>For <a href="http://www.stopthehaze.org/" target="_blank">the site</a> we used my slidy navigation script I had developed for my friend Chad&#8217;s site.</p>
<p>I also used my simple Z order script to <a href="http://www.wemakedotcoms.com/portfolio/sites/stopthehaze.org/white-party-movie-3-001.html" target="_blank">develop animations</a> to play on LCD TVs during various events. <a href="http://www.wemakedotcoms.com/portfolio/sites/stopthehaze.org/" target="_blank">Another test using this simple z depth implementation.</a></p>
]]></content:encoded>
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		<title>Broadstreet Digital platform GUI</title>
		<link>http://www.wemakedotcoms.com/blog/2007/03/24/broadstreet-digital-platform-gui/</link>
		<comments>http://www.wemakedotcoms.com/blog/2007/03/24/broadstreet-digital-platform-gui/#comments</comments>
		<pubDate>Sat, 24 Mar 2007 19:55:17 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[STC]]></category>
		<category><![CDATA[Unpublished Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=234</guid>
		<description><![CDATA[As part of the exploration process for re-branding Broadstreet Digital (BSD), I was tasked with updating the GUI of their platform. As far as I know this was never implemented internally by BSD&#8217;s IT team. The key here was to try to respect the original elements to allow for a quick and easy production of [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_242" class="wp-caption alignnone" style="width: 488px"><a href="http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-gui.jpg" rel="shadowbox[post-234];player=img;"><img class="size-full wp-image-242" title="bsd-gui" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-gui.jpg" alt="Detail of the new GUI" width="478" height="179" /></a><p class="wp-caption-text">Detail of the new GUI</p></div>
<p>As part of the exploration process for re-branding Broadstreet Digital (BSD), I was tasked with updating the GUI of their platform. As far as I know this was never implemented internally by BSD&#8217;s IT team. The key here was to try to respect the original elements to allow for a quick and easy production of the new GUI. I tried to isolate and match the original images and re-skin existing elements as much as possible. I also tried to allow for most of the update to be CSS based.</p>

<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-gui.jpg' rel='shadowbox[album-234];player=img;' title='bsd-gui'><img width="100" height="37" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-gui-100x37.jpg" class="attachment-thumbnail" alt="Detail of the new GUI" title="bsd-gui" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-rr-web-platform-original.jpg' rel='shadowbox[album-234];player=img;' title='bsd-rr-web-platform-original'><img width="100" height="72" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-rr-web-platform-original-100x72.jpg" class="attachment-thumbnail" alt="The original GUI." title="bsd-rr-web-platform-original" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-rr-web-platform-v03-002.jpg' rel='shadowbox[album-234];player=img;' title='bsd-rr-web-platform-v03-002'><img width="100" height="72" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-rr-web-platform-v03-002-100x72.jpg" class="attachment-thumbnail" alt="First comp (darker feel)" title="bsd-rr-web-platform-v03-002" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-rr-web-platform-v06-001.jpg' rel='shadowbox[album-234];player=img;' title='bsd-rr-web-platform-v06-001'><img width="100" height="72" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/bsd-rr-web-platform-v06-001-100x72.jpg" class="attachment-thumbnail" alt="Second comp (lighter feel)" title="bsd-rr-web-platform-v06-001" /></a>

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		<title>Arbinet site re-design</title>
		<link>http://www.wemakedotcoms.com/blog/2006/11/24/arbinet-site-re-design/</link>
		<comments>http://www.wemakedotcoms.com/blog/2006/11/24/arbinet-site-re-design/#comments</comments>
		<pubDate>Fri, 24 Nov 2006 08:05:03 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[STC]]></category>
		<category><![CDATA[Unpublished Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=219</guid>
		<description><![CDATA[In late 2006 STC was commissioned by Arbinet to re-brand and re-design their site. As part of the exercise, I was asked to design some of the comps that were to be submitted to the client for review. Although these were rejected, I think they are cool enough to make it here&#8230;]]></description>
			<content:encoded><![CDATA[<div id="attachment_245" class="wp-caption alignnone" style="width: 488px"><a href="http://www.wemakedotcoms.com/blog/wp-content/uploads/arbinet-2006-branding.jpg" rel="shadowbox[post-219];player=img;"><img class="size-full wp-image-245" title="arbinet-2006-branding" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/arbinet-2006-branding.jpg" alt="3D renders of one option for a new logo icon" width="478" height="179" /></a><p class="wp-caption-text">3D renders of one option for a new logo icon</p></div>
<p>In late 2006 STC was commissioned by Arbinet to re-brand and re-design their site. As part of the exercise, I was asked to design some of the comps that were to be submitted to the client for review. Although these were rejected, I think they are cool enough to make it here&#8230;</p>

<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/arbinet-2006-branding.jpg' rel='shadowbox[album-219];player=img;' title='arbinet-2006-branding'><img width="100" height="37" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/arbinet-2006-branding-100x37.jpg" class="attachment-thumbnail" alt="3D renders of one option for a new logo icon" title="arbinet-2006-branding" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-001-frame-11.jpg' rel='shadowbox[album-219];player=img;' title='layout-jj-001-frame-11'><img width="100" height="93" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-001-frame-11-100x93.jpg" class="attachment-thumbnail" alt="Homepage v1: a more dynamic layout" title="layout-jj-001-frame-11" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-001-frame-21.jpg' rel='shadowbox[album-219];player=img;' title='layout-jj-001-frame-21'><img width="100" height="93" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-001-frame-21-100x93.jpg" class="attachment-thumbnail" alt="Homepage v1 second keyframe of the main flash animation" title="layout-jj-001-frame-21" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-002-frame-11.jpg' rel='shadowbox[album-219];player=img;' title='layout-jj-002-frame-11'><img width="100" height="93" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-002-frame-11-100x93.jpg" class="attachment-thumbnail" alt="A more classic look" title="layout-jj-002-frame-11" /></a>
<a href='http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-002-frame-21.jpg' rel='shadowbox[album-219];player=img;' title='layout-jj-002-frame-21'><img width="100" height="93" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/layout-jj-002-frame-21-100x93.jpg" class="attachment-thumbnail" alt="Calssic with second keyframe of the flash" title="layout-jj-002-frame-21" /></a>

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		<title>The STC fontBrowser</title>
		<link>http://www.wemakedotcoms.com/blog/2004/01/10/the-stc-fontbrowser/</link>
		<comments>http://www.wemakedotcoms.com/blog/2004/01/10/the-stc-fontbrowser/#comments</comments>
		<pubDate>Sat, 10 Jan 2004 09:50:47 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 6]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[STC]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=118</guid>
		<description><![CDATA[Take Flash 6, TextField.getFontList(), HTML text support, a list component and a textfield: you have the STC fontBrowser. A few thousand users later we have a hit. It helped STC&#8217;s site rank higher and generated a buzz around the agency&#8217;s interactive production. Pretty nice considering that it was a very simple tool to develop. Click [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_119" class="wp-caption alignnone" style="width: 488px"><img class="size-full wp-image-119" title="fontbrowser" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/fontbrowser.jpg" alt="Flash 6 goodness" width="478" height="179" /><p class="wp-caption-text">Flash 6 goodness</p></div>
<p>Take Flash 6, TextField.getFontList(), HTML text support, a list component and a textfield: you have the STC fontBrowser. A few thousand users later we have a hit. It helped STC&#8217;s site rank higher and generated a buzz around the agency&#8217;s interactive production. Pretty nice considering that it was a very simple tool to develop.</p>
<p><a title="STC Fontbrowser" href="http://www.stcassociates.com/lab/fontbrowser.html" target="_blank">Click here to use the original STC fontBrowser.</a></p>
<p><a href="http://www.stcassociates.com/lab/beta/fb-3-1.html" target="_blank">An updated version of the fontBrowser</a> in AS2 and with a new GUI.</p>
<p>Following the success of the fontBrowser I developed the <a href="http://www.stcassociates.com/lab/timetracker.html" target="_blank">STC Timetracker</a> an online tool to keep track time spent on tasks. Although a lesser success I still get emails from people using it today.</p>
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		<title>What&#8217;s with the flying cows?</title>
		<link>http://www.wemakedotcoms.com/blog/2003/10/10/whats-with-the-flying-cows/</link>
		<comments>http://www.wemakedotcoms.com/blog/2003/10/10/whats-with-the-flying-cows/#comments</comments>
		<pubDate>Fri, 10 Oct 2003 08:38:52 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[STC]]></category>
		<category><![CDATA[Unpublished Projects]]></category>

		<guid isPermaLink="false">http://www.wemakedotcoms.com/blog/?p=104</guid>
		<description><![CDATA[Originally created for Great Spirits (now Castle Brands). This exploration was to be used to support the launch of a new Irish Cream drink. Can&#8217;t remember how we (STC&#8217;s brains) arrived at the flying cow idea, but I executed on it and did a quick model and renders in Lightwave. Although the idea didn&#8217;t &#8220;fly&#8221; [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_105" class="wp-caption alignnone" style="width: 488px"><img class="size-full wp-image-105" title="cows" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/cows.jpg" alt="Flying cow render" width="478" height="179" /><p class="wp-caption-text">Flying cow render</p></div>
<p>Originally created for Great Spirits (now Castle Brands). This exploration was to be used to support the launch of a new Irish Cream drink. Can&#8217;t remember how we (STC&#8217;s brains) arrived at the flying cow idea, but I executed on it and did a quick model and renders in Lightwave. Although the idea didn&#8217;t &#8220;fly&#8221; with the client, I kept the flying cow as a visual element of wemakedotcoms. The original cow had green patches.</p>
<div id="attachment_106" class="wp-caption aligncenter" style="width: 278px"><a href="http://www.wemakedotcoms.com/blog/wp-content/uploads/brady-cow-montage.jpg" rel="shadowbox[post-104];player=img;"><img class="size-medium wp-image-106" title="brady-cow-montage" src="http://www.wemakedotcoms.com/blog/wp-content/uploads/brady-cow-montage-268x179.jpg" alt="Original Cow" width="268" height="179" /></a><p class="wp-caption-text">Original Cow</p></div>
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